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Foster
07-14-2010, 09:16 PM
1) `Fosta http://steamcommunity.com/profiles/76561197992461709/

2) 15

3) Scout (Edit: Oh yeah, and i'll take any sniper advice you got + other utilites, w/e)

4) I'll take whatever special offers i can get :\

5) My old community decided to make a "scrim team" though no one really knew what that meant, we had weekly practices, though they were never very organized and we only got about 5 of them done before we just stopped, after that started lobbying (around late april) and right now I think i'm almost at 100 lobbies, been trying to get a team but nothing ever took off.

6) I really need major help on my DM since my aiming is constantly inconsistent (:P), I think I've got watching flanks and flanking and waiting for opportunities and all that stuff down, but really that's just what I'd like to think, so I'm not really sure if it's true. I've been told that I'm not bad, I just need to work on my dm, so i dunno. It's yer call.

7) Anytime, any day up until late august, except for Mondays after 6. I really don't have a schedule.

8) Seeking

Really, I don't have any extra information because any "personality profile" I come up with will probably be inaccurate because It's all stuff I'd like to think is true about me, such as I like to think I'm good at following orders, but you should really just find out for yourself. I also like to think I'm fairly relaxed and laid back, if that matters. :P

mrslin
08-16-2010, 08:56 AM
In addition to what i'm copy pasting down here from my own guide, just take a look at the Quake Bible from EG. It's not TF2 but the general rules still apply.

http://www.myeg.net/article/article_detail.php?total=4&incrementBy=1&id=&phpNamespec=article_detail.php&article_id=281&startIndex1=1

Read all of it it's all good stuff but make sure you read page 3. skip the part about resource timing (that applies only to quake) and then read the part about aiming.


I. DM Ability

DM Is separated into two parts: Aim and movement. Left hand and right hand. Many people tell me that they have good movement but no aim. Many say that they have good aim but only when they reduce their movement. DM is something you have to work on on your own. I can't sit here at my computer to tell you how to make your aim like Carnage's, and mine is definitely not even close but it is something you need to work on.

Here are a few tips to help you out:

1. Stay consistent with your sensitivity. Don't keep switching it around or you won't build that muscle memory (which takes time to build). Many scouts find that they play better with a lower sensivity, but I have found that a good place to start is to have your sensitivity as low as possible while still being able to quickly flick to a 180 in one movement. Also, make sure you have mouse acceleration OFF. Then adjust your sensitivity to what you find to be comfortable and then STICK WITH IT.

2. Turn your viewmodels off. It looks weird, it feels weird, and you probably feel like your sensitivity just went up but it's worth it. The viewmodel covers up a lot of your screen and the muzzleflash from your scattergun is distracting. Along those same lines, use a good crosshair. The default crosshair is usually the best. I also suggest using Aron's Crosshair Switcher (http://www.youtube.com/watch?v=TP6BqMirUFM) to make a different crosshair for each weapon because when you have view models off there really is no other way to tell what weapon you are using other than the ammo count. I use the default crosshair for my scattergun and bat, and I use a small teal cross for my pistol.

3. Make sure you have damage numbers on (THAT YOU CAN READ) and a hit sound. Self explanatory. Many custom HUDs come with edited damage numbers that really help out. I personally use Oxide HUD.

4. Are you even aiming? I used to do this thing where instead of aiming I sort of kept my crosshair in one general area of the screen and then strafe my enemies into my crosshair. Don't do that too much. It sounds stupid but it applies to some of you out there. Move the crosshair.

5. Know how to 1v1 each class. 1v1 is scout's specialty and if you're having problems facing soldiers or other scouts work on your DM in a DM server. My best tip for scout vs. scout is to not jump. Work on juking without jumping.