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Hawkeye
02-04-2010, 06:32 AM
Hi all,

Later today (2/4) I was going to get a Scrim together on TF2 Lobby to test MatchMod out and how it interacts with the TF2 Lobby stat tracker. If anyone is interested in participating to see both, please let me know here so I can try to get you in the server.


What the technical goals are:

Feedback on MatchMod
Verify that TF2Lobby's stats handle the halftime team swap appropriately

Jesus
02-04-2010, 07:14 AM
Won't lobby's rcon calls mess up Matchmod? Or would we set up a lobby, get in there and then just reload with Matchmod?

Hawkeye
02-04-2010, 08:55 AM
All it would really be, start lobby, hop in server, and fire the !matchmod_begin command to load the official CEVO rules for the map..

Basically the lobby would be used only to get the players together and on a team, but the configs would be existing on the server like Mangy was alluding to when he suggested leagues use the lobby to play matches for the stats logging they have setup.

Jesus
02-04-2010, 09:12 AM
Ah, yeah what I was thinking. Well if we can get enough people from here on we can start a locked lobby and try it out. If we do it with random lobby users it could piss them off.