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think:
03-11-2011, 02:11 AM
1) think: (formatted as think- (http://steamcommunity.com/id/think-) on my Steam Community page)

2) 22

3) Medic

4) N/A

5) Have read this (http://www.ubercharged.net/how-to-play-tf2/the-competitive-tf2-guide/) and this (http://www.gotfrag.com/tf2/story/43759/) a few times, played many TF2 Lobbies since January, and religiously watch the ESEA season Intermediate and Invite games.

6) Things to work on:

Positioning on each of the control points on main competitive maps (Badlands, Granary).
When to lead a push based on the various factors to consider (Players up friendly/enemy, ubercharge amount, etc.).
What I am and am not supposed to be communicating to my team as the medic to be most effective.


7) Very available weekdays anytime after 3p CST (GMT -6). Weekends are even more available, requiring no regular specifications.

8) Being mentored by thrill-

shdw.puppet
03-15-2011, 09:59 AM
I have no active mentees, you can hit me up at steamcommunity.com/id/shdwpuppet or by email at shdw.puppet@gmail.com.

It is my preference to work with players who have a team because of how team oriented playing medic is.