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#1 | ||||||||||||||
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Junior Member
Join Date: Jul 2011
Location: Colorado Springs
Posts: 18
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This is just a question,
But how many people actually sponsor teams out of the kindness of there hearts? I sponsor 2 teams, spending about 53 bucks (USD) a month for two servers. One for my team, and one for a team I see potential in. I ran into a few good teams that don't have a server to practice on, and I have not seen a lot of sponsorship offers on some sites. *This is not a charity of any sort, im just wondering how many lone people would sponsor teams they think have potential in competitive game play? Wanna make sure I'm not alone here.
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#2 | ||||||||||||||
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CommFT Writer
Join Date: Feb 2010
Location: Lancaster, PA
Posts: 472
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I would sponsor a team if I knew that they could/would be a top 3 team in open or IM.
other then that I don't want to sponsor a band of losers tbh.
__________________
thelegendof50 http://www.steamcommunity.com/id/thelegendof50 |
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#3 | ||||||||||||||
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CommFT Writer, Moderator
Join Date: Oct 2009
Posts: 286
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CommFT sponsors The Experiment.
My gaming community, Magical Frolicking Unicorns, sponsored the CommFT HL tourney. Zalman is sponsoring the CommFT 6v6 tourney. eXtv, EOReality, and PubComp are sponsoring the upcoming Communities vs Pros II event. Not sure who else is carrying endorsements. |
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#4 | ||||||||||||||
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CommFT Mentor Admin
Join Date: Oct 2009
Location: California
Posts: 645
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^ x6, emg
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#5 | ||||||||||||||
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CommFT Writer/Mentor
Join Date: Nov 2009
Posts: 508
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If we want to get more sponsors to tf2, we need to show that there is an ROI for their commitment. It is expensive to send teams to LAN and the more advertising a team can give their sponsors, the better. I think tf2 players need to be more mature and responsible about representing their sponsoring organizations, much the same way that team EG used their players to advertise after MLG Anaheim for Kingston and Monster and other sponsors. True, sc2 players are in a better position to do this, but that doesn't excuse that I have not seen any high level, high profile tf2 team take their sponsorship seriously and try to advertise their organizations better.
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#6 | ||||||||||||||
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Post deleter :-)
Join Date: Oct 2009
Posts: 710
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One thing you need to keep in mind, is there is a LOT more to sponsorship then simply dropping cash on things. I actively sponsored a team for a couple of years and still support projects and other endeavors from a couple different communities. The biggest issue I ever really had was protecting the brand. Shadow Puppet glanced this point, but let take it a bit further.
When you approach a sponsor, not only do you need to ensure they see a return in some way shape or form, but you also need to assure people their brand will not be tarnished. The TF2 community has reputation of being a bunch of rude idiots. That really comes into play when dealing with Sponsors, it's not about what's occurs in the game. How serious to large pocket sponsors take the branding? Very serious, since you will be dealing with Public Relations departments in some regard. Couple details.. On one project I was on, it was sponsored by Mercedes-Benz, (not gaming related) so we simply had to add the logo and real basic stuff per the agreement. This meant that the we got a manual on the proper way to utilize the logo's branding, and have it reviewed by the PR folks in Germany. Currently, HP, if want to use the logo has some fairly serious stipulations on how you display the hardware and so forth on the website. For example, if you are looking at the laptop from the side, the screen needs to be displayed at a 13 degree angle (also the angle of the letters in the current HP logo), have defined ways to display things and how it works. If the players in the community are known to act like idiots, it scares off a lot of the sponsors, the TLR incident at LAN could of had pretty serious impact, but luckily, the community is small enough most are not paying attention. Now, as a sponsor in TF2, I was extremely concerned about how iGib played the game and portrayed themselves outwardly. So players showing up in public mumbles hammered, and so forth, give your team a reputation if your not careful. What I wanted for the group was to simply have a group of guys having a good time, with friendly scrims and a professional attitude. We did have incidents from time to time but it comes with the territory. Most of the top level players outwardly do a very good job of portraying themselves, but many of the lower skilled teams really do need some work in this area.. When your trying to convince a sponsor that it's worth them dumping money into to you, you have to show them what they gain out of it, how it promotes their brand, and assurances that the brand will be protected. Being able to show a history of professionalism and not known in the community as a bunch of idiots goes a long way. |
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#7 | ||||||||||||||
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Senior Member
Join Date: May 2010
Location: Vancouver, BC
Posts: 394
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I think too many people form their opinion on the competitive TF2 community based on what they see on GotFrag.
__________________
Player coL.PYYYOUR left the game (Kicked by Console) coL.carnage : just kicked him from col coL.carnage : hate that guy |
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#8 | ||||||||||||||
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Post deleter :-)
Join Date: Oct 2009
Posts: 710
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For quite some time, the community wanted you to go to gotfrag as it was the only central place of TF2, if that lends itself to the perception that TF2 is a bunch of idiots, shame on us for allowing it to continue. We got what the community apparently wanted.
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#9 | ||||||||||||||
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Senior Member
Join Date: May 2010
Location: Vancouver, BC
Posts: 394
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This might be skewed because of the retarded amount of people who hide behind alts...but when I scrim/whatever I rarely go "Oh hey I see that guy on GotFrag sometimes."
I think if we actively promote CommFT as THE competitive TF2 community, we might be able to get potential big sponsors (or something along those lines) to skip right over GotFrag and come here for a general idea of our community. We do have a head start with everything but the TF2 forums of GotFrag being pretty much dead.. I really don't want TF2 to get the same rep HoN has community-wise. :/
__________________
Player coL.PYYYOUR left the game (Kicked by Console) coL.carnage : just kicked him from col coL.carnage : hate that guy |
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#10 | ||||||||||||||
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Member
Join Date: Jul 2010
Posts: 71
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I think no matter how retarded this community gets, it won't reach HoN levels
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#11 | ||||||||||||||
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Member
Join Date: Jul 2011
Posts: 56
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That's because you won't inherit the DotA community...
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#12 | ||||||||||||||
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Senior Member
Join Date: May 2010
Location: Vancouver, BC
Posts: 394
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I don't know...in pubs I've seen a fair amount of "OMG FUKN F2P NUB UNINSTALL GAYM".
..but I guess that won't happen in the comp community.
__________________
Player coL.PYYYOUR left the game (Kicked by Console) coL.carnage : just kicked him from col coL.carnage : hate that guy |
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#13 | |||||||||||||||
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Post deleter :-)
Join Date: Oct 2009
Posts: 710
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Quote:
Promotion of CommFt is a very viable option, especially if the successful tournaments and so forth keep running through here and some more major events that feature CommFT, would be a good thing. I'll gladly help out whatever is planned, but due to my work schedule I cannot spend the time leading things, I barely have had time to dig into MatchMod. If you have event ideas, post them up and we will pick off what we are able to. |
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#14 | ||||||||||||||
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CommFT Writer
Join Date: Feb 2010
Location: Lancaster, PA
Posts: 472
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So we basically have to kill gotfrag??
__________________
thelegendof50 http://www.steamcommunity.com/id/thelegendof50 |
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#15 | ||||||||||||||
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Senior Member
Join Date: May 2010
Location: Vancouver, BC
Posts: 394
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If GotFrag is killed we'll get all the idiots over here (Though that might not be such a problem because the mods here actually moderate, as opposed to the few on GotFrag). It just needs to be pushed to the background.
Edit: inb4defiance
__________________
Player coL.PYYYOUR left the game (Kicked by Console) coL.carnage : just kicked him from col coL.carnage : hate that guy |
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#16 | ||||||||||||||
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CommFT Writer
Join Date: Aug 2010
Posts: 99
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If gotfrag died and people moved over here, a good solution is using what Vanillatf2 does - steamID has to be synced with the account here so you can only have 1 account. If people post shit then, it'll be easy to control.
It's personal opinion but for me, if this got bigger - as now it's what, a thread per a day or two at best - you would need to shake up the format instead of having everything besides recruitment and mentoring in 1 section. but that aside: you need more articles to grow. I know you're aware of it, but you need to encourage more people to write for you. Match summaries, news on up-coming big games, LANs, weekly writeups like the ones which appear gotfrag a lot, commentaries, gossip about new teams, mini-blogs like screaming eagles, and most importantly (for me) articles which discuss issues within the community or pose a problem to spark up discussion, something like a civilised version of the drama that appears on gotfrag. Those kind of articles appear often on VanillaTF2 and they get much, much more comments and interaction, stuff obviously needed, than the other articles. They're not rude or asshole-y like Gotfrag but have some sort of drama, if I must use the word, in them. I don't have a definite answer on how to get more writers, and I'm not sure how you go on about it besides posting news about it, but you need to be more active - Remind your writers that you're still here, nudge them for their articles, not too much but just so they don't forget, keep them on schedule, suggest topics yourselves, find new writers even. TL;DR More activity from the admins. If that's not possible, recruit someone to do it, you need someone pro-active as your time of er 'freshness' is gone so it's a bit harder for you to get bigger now. Also, some well known figures always help. One of the main reasons VanillaTF2 is so succesfull is because it has Torden, one of the most respected members of the community, running it. |
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#17 | |||||||||||||||
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CommFT Writer, Moderator
Join Date: Oct 2009
Posts: 286
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Quote:
I contribute SE twice (sometimes three times) a month. I do at least 1 UGC or Highlander league coverage post a week. Shdw, when he's available, does about the same. Graham's good for between one and five posts a week, and Mutated normally pumps out one to two a month. There's a few here and there from the eXtv crew and miscellaneous contributors. It's not nearly enough content, but until more people step up and contribute without expecting compensation and do so on a recurring, regular basis, there won't be more content. Then you run into the other problem: quality. Not everyone should be able to post any old hooplah on the site. We have editors (myself included) who work with contributors to maintain quality, but there are too few of us and it's time consuming. It's a tough problem to crack. On that note, if you're interested in contributing, drop me or Graham a PM and let us know! As for GF, I've never made it a secret that I despise those forums. The anything-goes approach they've created makes it a den of trolls and kids with too much time on their hands--kids puffed up by the bravery potion of digital anonymity and alternate accounts. By and large those forums represent everything I hate about web communication, but then I'm over 30 and far past the point where I'll indulge, much less tolerate, asshattery. It is what happens when you allow teenagers free reign of a community site: a shit bucket. Anything that can be done to insure that CommFT becomes nothing like GF is solid gold. Bear in mind that the above is solely my opinion and not the opinion of CommFT as an organization. |
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#18 | ||||||||||||||
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Super Moderator
Join Date: Apr 2009
Posts: 201
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It's simple... we just kill the Gotfrag.
>.>
__________________
v3locity #l4d killed simply the bestest with tf_projectile_rocket. *DEAD* simply the bestest : #L4D are you some kind of nerd |
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#19 | ||||||||||||||
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CommFT Writer
Join Date: Aug 2010
Posts: 99
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free - I did consider writing commentaries / journals of sort at one point, but I could not come up with a good topic so I gave up the idea. I can't offer match coverage for the NA scene and I doubt EU scene team / matches gossip & co belong here
If someone does the thinking what-to-write part for me, hell yeah (just kidding, that would be like writing heaven) |
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#20 | |||||||||||||||
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CommFT Writer, Moderator
Join Date: Oct 2009
Posts: 286
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#21 | ||||||||||||||
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CommFT Writer
Join Date: Feb 2010
Location: Lancaster, PA
Posts: 472
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maybe we should have more posting incentives? or membership drives? Everyone invite as many people as you can to the steam group to win a 10 dollar steam game of your choice?
__________________
thelegendof50 http://www.steamcommunity.com/id/thelegendof50 |
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#22 | ||||||||||||||
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CommFT Writer
Join Date: Aug 2010
Posts: 99
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Cash50, that won't work in the long term, TF2 is not a business. MGE proves that - from what I hear from the few people I know who are premium on it, its quality is getting worse, the money incentive just isn't enough apparently for the top players. same applies here.
besides: being in a steam group won't make people post on the site more often |
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#23 | ||||||||||||||
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CommFT Mentor Admin
Join Date: Oct 2009
Location: California
Posts: 645
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mge was just problematic in general for such a small community. if this was sc2 it might have been different.
start messaging mge teachers and tell them to mentor for commft ;) |
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#24 | |||||||||||||||
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CommFT Writer, Moderator
Join Date: Oct 2009
Posts: 286
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Quote:
I like MGE very much. I had a great one-on-one chat with CB not long ago in order to find out why MGE is structured the way it is and how it all works. The site has some absolutely killer content, but the one thing I don't agree with is the subscription fee to access "premium" content. My problem isn't that the content isn't worth it--some of it is! My problem is what it does to the community at large: creates a division between the haves and haves not, which, especially now that TF2 is free to play, simply doesn't make sense. A partnership between MGE and CommFT would be something I'd love to see happen. For example, MGE teachers could join the mentor program and work under Slin, and they'd be allowed to keep their MGE tags and even promote links to that website. |
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#25 | ||||||||||||||
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Senior Member
Join Date: May 2010
Location: Vancouver, BC
Posts: 394
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Did you guys actually have some kind of incentive for joining the Steam group...? 'Cause my Steam news feed is full of people joining it, including the catface man himself.
On a slightly more serious note: I think SteamID syncing would be great. I'm a terrible writer, but I could help with any video editing/recording, or 3D work for promo stuff.
__________________
Player coL.PYYYOUR left the game (Kicked by Console) coL.carnage : just kicked him from col coL.carnage : hate that guy |
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#26 | |||||||||||||||
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CommFT Writer
Join Date: Aug 2010
Posts: 99
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#27 | ||||||||||||||
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Junior Member
Join Date: Dec 2010
Posts: 8
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VanillaTF2+CommFT
![]() They have a really impressive setup over there now. It could be something as small as article sharing and each site linking to the other. NA TF2 really lacks the hub provided by vanillatf2+etf2l, unfortunately. |
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#28 | ||||||||||||||
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Junior Member
Join Date: Dec 2010
Posts: 13
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The euros always seemed to have better gaming leagues/community hubs, imo. They take their gaming really seriously over there.
__________________
sincerely, master of bairs |
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#29 | ||||||||||||||
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Member
Join Date: May 2010
Posts: 72
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Viper Gaming sponsors pretty much anybody that needs it. We also have a 250 slot mumble thanks to Command Channel. Anybody is welcome to have a private team channel in the mumble if they just ask. I am a bit more picky about who gets servers.
Teams in vG mumble The Jabronies We Go Play Hoop M'kay TF2 Chemical Reaction Nerd Stars |
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#30 | |||||||||||||||
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CommFT Writer, Moderator
Join Date: Oct 2009
Posts: 286
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Quote:
But, as for content, CommFT is THE NA TF2 hub, and you're going to see considerably more things happening around here. Just you wait. |
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