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#31 | ||||||||||||||
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Member
Join Date: Nov 2009
Posts: 50
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What exactly is the problem with just playing badlands/granary/gpit and maybe snakewater? Large portions of the community has issues with the extreme stalemateyness of gullywash and coldfront, and I think removing gunboats from the equation will just make them slower.
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#32 | ||||||||||||||
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Senior Member
Join Date: May 2011
Location: New Hampshire
Posts: 200
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#33 | ||||||||||||||
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Junior Member
Join Date: Dec 2010
Posts: 8
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badlands
granary gravelpit pro_viaduct pro_turbine freight_final1 gullywash_final1 snakewater foundry OR follower OR badlands round2 Also, there's nothing wrong with not having a different map every week. Having a 5-8 map pool would be just fine imo. |
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#34 | ||||||||||||||
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Junior Member
Join Date: Apr 2011
Posts: 1
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cp_fastlane
ctf_mach4 cp_labor <---- cp_well cp_broma pro_turbine Make it real old-school like |
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